.Define the Creative Industry sector in the UK_ Human creativity is the ultimate economic resource.The creative industries as those industries which have their origin in individual creativity, skill and talent and which have a potential for wealth and job creation through the generation and exploitation of intellectual property. This includes advertising, architecture, the art and antiques market, crafts, design, designer fashion, film and video, interactive leisure software, music, the performing arts, publishing, software and computer games, television and radio and the most popular today are New Media, web design and Interactive Media.
Research and identify the range of work within the sector_ The creative industries comprises of a range of jobs. Such jobs would include jobs in art, crafts, design, film, music, games and TV. The sub genres in these jobs would be, graphic design, sound production and editing, film production and editing, games development and making, animation and more.
Visual arts_the audio-visual, media and film
Generation of creative content for film, TV and radio. Production for film and TV (all activities involved in creating a movie, TV show, commercial or interactive programme from a script). Film and video distribution. Screening of film and broadcasting of TV and radio content. Audience consumption and retail. Media-related activities (trading of broadcasting time, organising logistics between corporate clients and producers and broadcasters). Specialised education and training (e.g. film schools). Support services (e.g. specialised equipment facilities and sales and archive facilities).
Craft_The sector includes activities of weavers, goldsmiths, sculptors, potters, leather crafter, jewellers and bead makers. These people are involved in the origination, design, production and distribution of the products. The products made can be categorized into: traditional art, designer goods, craft art,functional wares and souvenirs
Design_
Industrial design_creation of new tools, machinery, equipment and products for manufacturing and services.
Graphic design_audio-visual media, logos, stationery, printed material, layouts and covers, posters, packaging, diagrams and maps, signs.
Interior design_
Fashion design_Haute Couture, PrĂȘt-a-Porter, lines, fashion product design consultancy, fashion research,
manufacture of fashion collections and design of clothing patterns.
Multimedia_computer technology, animation.
Music_creators, publishers, record, manufacture, broadcast, retail and entertainment, education and training, funding and support.
Performing arts_dance, orchestra, music, opera, musical theatre, theatre, comedy, circus performance, magic shows, poetry and storytelling.
There are quite a few differences between the creative industries and the cultural industries. The cultural industries is sometimes looked at as another part of the cultural industries, whilst the cultural industries focuses more on cultural tourism as well as heritage, museums, libraries, sports and outdoor activities and more way of life activities. The cultural industries focus more on looking into other kinds of value being cultural wealth and social wealth.
Creative industries as ‘activities which have their origin in individual creativity, skill and talent and which have the potential for wealth and job creation through generation and exploitation of intellectual property. Creative industries: originally used the term cultural industries to refer to industrially produced commercial entertainment– broadcasting, film, publishing, recorded music – as distinct from the subsidised “arts” – visual and performing arts, museums and galleries. The key ingredient in the Creative and Cultural Industries is the application of imagination to both commercial and non-commercial scenarios.
.Describe the history and development of the sector_ Initially, the world of creative industries was restricted to the usual four suspects of creativity: the film industry, the music industry, television and the publishing world.
The ancient traditions of cultural work and cultural industry - designing, making, decorating and performing - began to be woven together with a wider range of modern economic activities – advertising, design, fashion and moving image media – and, even more importantly, began to be given much greater reach through the power of digital technology - that was the moment when the ‘creative economy’, as most people use the term, was truly born.
.Research and identify the economic importance of creative industries_ All around the world, the ‘creative economy’ is talked about as an important and growing part of the global economy. governments and creative sectors across the world are increasingly recognising its importance as a generator of jobs, wealth and cultural engagement. The UK has been a leader in the development of this agenda, not just as a driver of the economy but also promoting social inclusion, diversity and development. This booklet (and the series it is part of) is a contribution to our shared knowledge and expertise for this emergent and valuable sector.
.Research and identify the economic importance of creative industries_ All around the world, the ‘creative economy’ is talked about as an important and growing part of the global economy. governments and creative sectors across the world are increasingly recognising its importance as a generator of jobs, wealth and cultural engagement. The UK has been a leader in the development of this agenda, not just as a driver of the economy but also promoting social inclusion, diversity and development. This booklet (and the series it is part of) is a contribution to our shared knowledge and expertise for this emergent and valuable sector.
DCMS recognises the important contribution that the arts make to the UK economy, and represents their interests across government. they work to:
.develop relationships with representative bodies and important organisations to discuss issues affecting the industry, from training to ticket touting.
.monitor the impact of any economic change on the arts, including participation and attendance.
.work with the business sector to encourage philanthropic giving to the arts world
.support the industry by working with Arts Council England to increase attendance at artistic events.
.identify issues that limit economic and artistic growth and work with the industry to overcome them.
.Research and identify the cultural importance of the creative industries_ Cultural Industries are defined as those industries which produce tangible or intangible artistic and creative outputs, and which have a potential for wealth creation and income generation through the exploitation of cultural assets and production of knowledge-based goods and services (both traditional and contemporary). What cultural industries have in common is that they all use creativity, cultural knowledge, and intellectual property to produce products and services with social and cultural meaning.
.Describe what we mean by Cultural Wealth and Social Wealth_The cultural wealth of something is what helps define a country or a places culture, such as art, architecture and more. The social wealth is the whole idea of how class is separated from other certain things.
.Examples of synergy_
In the creative industries this happens all the time with many different vocational areas which need each other to work together to get the desired end result. For example when a musician creates a song they will need the song advertised, and the advertisers may need film and video sector to produce it and need software and computer services to edit it, then finally it may be put on the television or radio which includes an other sector. All these sectors working together to produce a unified end result.
http://www.culture.gov.uk/what_we_do/arts/3211.aspx
FROM CULTURAL TO CREATIVE INDUSTRIES_Nicholas Garnham
The Creative Industries and Cultural value
http://www.britishcouncil.org/the_creative_economy_an_introductory_guide_1-2.pdf
Origins of Creative Industries
FROM CULTURAL TO CREATIVE INDUSTRIES_Nicholas Garnham
The Creative Industries and Cultural value
http://www.britishcouncil.org/the_creative_economy_an_introductory_guide_1-2.pdf
Origins of Creative Industries











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